About
Some places only ever existed at 320 by 200 pixels. I paint them as if they had been real. As real as a giant monkey head with a cotton swab in its ear.
I painted my first video game scene back in 2022, for no better reason than wanting one of my favourite views on my own wall: the lookout above Mêlée Island. One painting turned out not to be enough. There were too many other places I had spent a lot of time in, and all of them deserved a proper tribute: real oil paint on canvas.
I have been a professional painter since 2008, so the craft was there long before the pixels. Every piece is oil on canvas, built up in layers over several weeks. Oil dries slowly, so each layer rests for days before the next goes on. That patience is what gives the colours their depth, and it is my best excuse for why you cannot have your painting by Friday.
I stay close to the original scene, because that is the part you remember. What the paint adds is everything the screen had to leave out: atmosphere, weight, and a sky with more than sixteen colours in it.
Every painting is an original, one of each. A sold scene can be painted again, by hand, as a new original. It will never be identical, which I prefer to call a feature.